There is a lady who screams at you. It's really funny and good for a laugh She thinks you want to go to Knockturn Alle. On the final stage, Voldemort will awaken 4 armors 2 at a time. After you kill those4, a big one will come after you and he will shoot red rings that will kill you.
After you defeat the Devil's snare, catching thekey, and defeating the giant chess game, you runinto the Troll again. Best way to beat it is touse your spell Vengarden Leviosi to move all theobjects out of the Troll's way and then he fallsinto a big hole and then your off to fight LordVoldemort or so called Professor Qurriell.
When 1st talking to the Weasley's in front of theFat Lady, go to the left and hit Square, the bookcaseshould open and you should be able to get aFamous Withces and Wizards card. If you play the Quidditch Flaying Practice Area,you will race against another seeker and gainhouse points.
If you load yourgame, it will say something like play quidditchor continued game. When you play the Quidditch,you have to play one by one. When you find a bookcase you can't climb, standnext to it and press square. The bookcase willopen and you will go in. The goal is to get rid of all of the pieces. Todo this, you need to get two pieces to go to thesame space. When one attacks, the attacked pieceand its attacker both die. If you go in a spaceright next to a piece, you lose some life andhave to start that board over.
Here are thehints on how to get through the 3 boards. Good Luck! At the first knight, jump down just so you get on the blue edge. Then walk to your right and jump on the level the knight is on. When he comes alive, count how many steps he takes. When he takes his fourth step, jump to your left so the knight stops.
Then walk up the steps and stop right at the step before the top step. Then press up soHarry runs. Then there should be a door next to the bookshelf and run in it. When you find the blue eye, cast a knockback kinx spell at it. Then it will show the blue eye dissapearing. To beat the plants with thorns after puttingFluffy to sleep, shoot the one lighten up or thegreenest. Keep shooting each lighten up one tillthey all go away.
Then shoot a knockback at theone in the middle. Destroy all the jars in this room and a [TB] with card 93, Heathcote Barbary, will appear. Once you're finished, go back to where Ron is and walk towards the door on the opposite side of the room. Cut scene: Harry gets a nasty greeting from Draco Malfoy. Enter the Potion's classroom. For your first potion assignment, you are required to collect three ingredients to complete the Wiggenweld healing potion.
Potion Ingredients: Asphodel, Dittany, and Wiggentree bark. Please see section VIII for the location of potion ingredients. Today, you'll be learning the Lumos spell. Enter the elevated crawl space on the wall to begin the Lumos challenge.
Come back after learning the Diffindo spell to collect all 10 shields. Ignore the curtain to your left and continue forward into the next area. Come back later after learning the Diffindo spell to cut down the curtain.
The next area is almost pitch black, and there's a bottomless pit in the middle of the room. To the right is a [TB] containing a Cauldron Cake. It might come in handy later. Go back to the left side, and push Harry's back against the wall.
Shuffle your way across while avoiding two stone blocks that protrude from the wall at timed intervals. Once across, you'll see an empty cage and a [TB]. The [TB] contains a Pumpkin Pasty. Don't get this yet if you have full life. Walk towards the bridge in the center of the room.
This triggers a cut scene: A group of imps runs across the bridge; however, halfway across, the bridge collapse and only one imp makes it across. After the cut scene, allow the imp to run a few steps toward you and knock it out with Flipendo. If you knock it out next to the edge of the bridge, you might fall off while trying to pick up the imp. Pick up the unconscious imp and throw it into the cage behind you.
Once the imp is securely locked in its cage, a Challenge Shield 1 will appear to the right. Collect this shield, then jump your way across the broken bridge. If you fall, you'll lose half a bar of life, and have to start from the beginning of this area. There's another room with a curtain in this area, but you won't be able to enter it without the Diffindo spell. Continue through the door to the next area. The next room is circular, like the one before. Go to the center of the room where there is a circular panel on the ground, and a beam of light from above.
You'll be in the intersection of a "T". On the platform directly in front of you are three [TB]s and to imps. Ignore them for now.
From the circluar panel, go left and climb up the ladder. You'll see a block, but don't push it into the hole just yet. There is a [TB] on a higher platform, so you'll have to push the block against the wall and climb up to reach this [TB] containing a Pumpkin Pasty. Drop back down and push the block into the hole. This causes a torch to be lit, and the circular panel in the middle of the room will open. Now go back to the center of the room, and climb up the ladder to your right. Same as before, move the block against the wall to find another Pumpkin Pasty in a [TB], then push the block into the hole.
This causes another torch to be lit, and an owl stand to rise from below the circular panel. To get onto the platform containing the three [TB], jump from the edge near the ladders on either side. There are also two imps above this area that will throw things at you, so do your best to avoid getting hit. Target lock the imps and cast Flipendo to make them fall to the ground onto the lowest level.
Collect the Owl Treat and return to the owl stand in the center of the room. Call Hedgwig by pushing "X" and she will swoop down. Feed her the owl treats and she will help lower a ladder for you. Before climbing the ladder, drop down to the lowest darkest level where the imps have fallen. Knock them out with Flipendo and throw them in the cages on either side of the Flipendo switch switch.
Use the cage to the left of the Flipendo switch to climb up to find a Challenge Shield 2 and a Cauldron Cake. If you've lost some health, grab the Pumpkin Pasty facing away from the Flipendo switch. Finally, hit the Flipendo switch that lowers a walkway for you to return to the main floor. Climb up the ladder to the next area. Quickly, change your direction or camera angle so that you're facing some bookshelves.
There is an imp on top of the bookshelf closest to you. Knock it down with Flipendo and keep your distance. When imps fall down from a higher level, they recover much faster than if you were to hit them when they're right in front of you. Once the imp gets back on its feet, just knock it out again, and dispose of it in a cage. There's another imp on top of a bookshelf. Knock it down and throw it into the cage. Once both imps are securely locked away, the gate blocking the next area will be raised.
Continue forward and collect the Challenge Shield 4 behind the last bookshelf. Upon entering the next room, walk up to the spell book and push "X" to receive the Lumos spell. Equip the Lumos spell in your menu but don't un-equip the Flipendo spell. Cast charged Lumos spells to reveal these loose floor boards. To the lower left corner of the room is a [TB] with Cauldron Cake. To the lower right side of the room is a door leading to smaller room with a Pumpkin Pasty and card 98, Dymphna Furmage in a [TB].
To the upper left hand side of this room is a Challenge Shield 5. Cast Lumos here to find a hidden area along the wall. Push "X" next to the wall to open this area. Inside, push the block into the hole to raise one of the gates blocking the exit. Go back to the room with the loose floor boards, and go to the opposite side and use Lumos to find the other hidden area. Push "X" to open this area. Two ghosts will appear, and the only way to defeat them is by using your Lumos spell. Keep your distance and cast a charged Lumos spell.
If done correctly, there should be a bright triangular light on the ground. This light is harmful to the ghosts. Walk up to the ghosts so that the triangular light hits them, and hold it there for a couple of seconds to inflict damage on the ghosts. Do this a couple times and they will vanish for good.
A Challenge Shied 6 will appear by the entrance, and a Flipendo switch will be revealed on the wall. Hit the Flipendo switch to raise the last gate blocking the next area. Don't forget to collect the Cauldron Cake to the left of the Flipendo switch and the Pumpkin Pasty in the upper right corner of the room. Go to the next area. When you first walk in to this area, the camera focuses on a Flipendo switch on the wall behind you. Hit this switch and a Gargoyle statue will rise in the middle of the room.
Walk up to the statue and cast Lumos to make floating green platform appear. You will have to jump across these platforms to get to the exit. Jump on the platforms until you see a door by the wall. Go inside the small room to collect a Challenge Shield 7 and a Cauldron Cake. Return to the room with the statue and continue to make your way up.
When you reach the top, collect the Challenge Shield 8 and go towards the crawl hole. On the wall to the right of the crawl hole, cast Lumos to find a hidden area. Push "X" to open this area, where you'll find some beans and card 57, Gifford Ollerton. Exit this area by using the crawl space. In the next area, use Lumos at the dark end of the room to find a secret passage.
Push "X" to open this passage, and you'll end up at the beginning of the challenge. Finally, exit the challenge by using the crawl space. The highest grade you receive at this point is only a B since you're still missing 2 Challenge Shields.
Come back and re-do this challenge after learning the Diffindo spell. Behind this curtain is another curtain, so cut that down as well. Shuffle along the wall to the left of the door. Use Diffindo to cut down the curtain to reveal a small room. Collect the Pumpkin Pasty from the [TB], and go through the door. The Challenge Shield 10 is in the middle of the room, which is guarded by a single Fire Crab.
There's no where to dump this little fellow, so just keep him on his back with a Flipendo spell until you leave this room. Exit the classroom and follow Ron to your next class. Flying lessons is located in the same area as in Chamber of Secrets.
Exit the castle, turn right, go past the cloisters area, hang another right and you're there. Flying Controls: Down on joystick - fly upwards Up on joystick - fly downwards "X" - accelerate All you have to do is fly through the rings.
Try not to miss any or your score will be lower. Before the real examination begins, you get to test out your broom control by flying through 15 rings. After the practice trial, the real test begins. There are three different rings: Red: 19 rings Green: 15 rings Red small :?? Good luck! After your the flying exam, it's Neville's turn. His broom goes out of control and he ends up falling down and hurting himself.
He drops his Remembrall, and Malfoy takes it and decides to leave it somewhere for Neville to find. Malfoy takes off on his broom and Harry follows. You must catch up with Malfoy to end the chase. This can take anywhere from 5 seconds to 5 minutes. Follow Malfoy and memorize his route and cheat by cutting corners. When the chase ends, Malfoy will challenge Harry to a Wizard's duel, and Ron volunteers to be Harry's second.
The time and location for the duel will be at night on the fourth floor. Follow Ron to Hagrid's hut. When you arrive at Hagrid's hut, it automatically goes to into a cut scene. Harry finds out that someone tried to rob the vault that he and Hagrid had visited just days before. In the next scene, Hagrid suggests that you look in his garden behind his hut to look for the plants required for Snape's assignment. In the garden, there is a fountain in the middle, and two paths that bisects each other in the middle, forming a cross.
S Spongify tile on the ground. Incendio required. X Curtain with Scissor symbol. Diffindo Required. With the spells you have learned so far, the only area you have access to is the stone building.
So make a left at the cross and go inside the building. In the dark, upper left corner of the first floor is a [TB] with Cauldron Cake. Also on the first floor is a door with a golden panel in front. This door can only be unlocked using the Alohamora spell. Remember this door, because this is where you'll find Dittany.
Come back after you've learned the Alohamora spell. Climb the stairs to the second floor. You'll notice that there jars scattered all over the room. Break the jars to collect some extra beans. Search the corner of the room for a crawl space.
Crawl through to the other side to find a [TB] with card 12, Merwyn the Malicious. Crawl back inside the building and go down the stairs. Cast Lumos near the wall next to the foot of the stairs to reveal a hidden passage. Go through the winding passage until you find a crawl hole.
Crawl through to find yourself inside a tiny cave. Get the Cauldron Cake inside a [TB] and exit through the crawl hole on the opposite side.
Walk further into the garden and you will be greeted by some pesky Gnomes You can't kill Gnomes, but you can stun them briefly with your Flipendo Knockback Jinx. To get a better view of this area, climb onto the shed located along the left wall when you first enter this area.
On the left side of the shed is a Gargoyle Statue, and on the right side is a [TB]; however, both of them are blocked by bars. Note where the Gnomes are running about before you jump or climb down. There is a hole on the left-backside of the tree. You must knock out all the Gnomes and throw them down this hole. So, make sure the Gnomes aren't too close to each other, and target lock the closest one to you.
Knock it out with Flipendo, carry it to the tree, and throw it down the hole. Do this as quickly as possible, because if another Gnomes sees you, it will charge at you When all three Gnomes are thrown down the hole, the bars blocking the Gargoyle Statue will be raised. Cast Lumos next to the statue to make a floating green platform appear. Climb on the floating platform, and another platform will appear. Before you go on, rotate the camera angle until you see a golden chest or [TB] on a small ledge.
To get this [TB], run towards the ledge closest to you. Once on the ledge, push Harry's back against the wall and shuffle across to reach the [TB] containing card 10, Burdock Muldoon. Jump back onto the floating platform and continue jumping onto each new platform that appears until you reach the ledge next to the waterfall.
Go behind the waterfall and grab the Asphodel it's a lavender colored plant. After pocketing the plant, four new Gnomes will appear.
Throwing them down the hole is optional. Your reward will be access to the golden [TB] in the shed right side.
This [TB] contains card 17, Morgan le Fay. Retrace your steps back to the entrance and exit the garden. Ron is standing next to the door. If you talk to him, he will just tell you that there is nothing left to do, so he's going to bed. Whenever he says this, it means that you have completed all the tasks for the day. Meet Malfoy on the fourth floor for a duel. Gain the Alohamora spell book from the library second floor. Return to Ron and Hermione. Unlock the door with Alohamora and release Ron and Hermione.
When you meet up with Ron, he reminds you of the wizard's duel with Malfoy that was agreed upon earlier. Follow Ron and Hermione to the fourth floor, and they will lead to where Malfoy is waiting.
Get ready for a duel!!! Malfoy leads Harry, Ron and Hermione into a trap, and it's up to Harry to save the day. Go through the crawl space next to Hermione. Amazingly, this crawl space leads you all the way down to Library on the second floor. The Alohamora spellbook is in the middle of the library; however, before you get the spell book, you might consider breaking all the glass jars in this area first, because ghosts will appear once you've obtained the book.
When you break all the jars, a [TB] will appear containing card 41, Godric Gryffindor. Now that you've learned the Alohamora spell, test it out on the door with the golden lock. Cut scene: Snape is on the lookout for rule-breakers. Cut scene: Snape also meets the BIG surprise.
Exit the forbidden corridor through the door that Ron and Hermione are standing next to. Return to the Gryffindor tower and select "End Day" in your menu to retire for the night. Charms class second floor. Gain the Spongify spell book. Meet Ron at Hagrid's Hut. When you meet up with Ron and Hermione there will be a cut scene will reveal more about the event that took place last night. It's Charms lesson next.
Follow Ron and Hermione down to the second floor. For today's Charms lesson, you will be learning the Softening Charm, Spongify. Enter the portrait hole to begin the Challenge.
Come back after learning the Diffindo and Incendio spell to collect all 10 shields. Right when you enter the Challenge, pick up the book sitting on the stand in front of you to collect Folio Bruti Volume I, page 8: Fire Crab. If you want to see a live Fire Crab in person, just walk into the next area. A fire crab is just to the left of this circular room. Cast Flipendo at it until it falls into a pit clockwise.
Make sure you don't push the crab too close to the wall, otherwise the little crabby will get stuck by the wall. Run around in the opposite direction to find another Fire Crab. When I replayed this section, the crab somehow climbed up the stairs Climb up the spiraling staircase and pick up the Spongify spell book in the center of the room. Equip your new spell, and make sure you also have Lumos and Flipendo equipped as well.
Cast Lumos by this wall to find a secret room. Inside this room, push the block up against the wall to climb up to a Challenge Shield 1 and a [TB] with Pumpkin Pasty. Exit this room and go left counter-clockwise until you find another nook in the wall with torches. Cast Lumos to find another hidden area. There is an imp on the upper level. Knock it to the ground floor with Flipendo, then knock it unconscious and throw it into the cage.
Exit the room and go left clockwise and go through the corridor. Walk over the Chocolate Frog to recover any lost health. Climb up the stone block and cast Spongify onto the Spongify tile on the ground to conjure a spring.
Run across the spring to be launched over the high wall. Once across, climb back on top of the high wall to collect a Challenge Shield 3. Drop back down next to the brownish stone block and push it under the crawl space.
Climb on the block then exit through the crawl space. Cut scene: two ghosts appear. Defeat the ghosts by using your Lumos spell. They will be defeated once their damage bar is filled. Run around the room until you find a Spongify tile on the ground. Cast Spongify on the mark and jump up to the platform above. There are ghosts roaming around this area, so try your best to avoid them! Go through the first door you see. Walk over the Chocolate Frog to replenish your health.
Exit the room. Continue up the stairs and use the Spongify tile to reach the platform above in the center of the room.
Cast Flipendo at the button on the central column to rotate the platform which you are standing on a quarter turn to the right. Once the platform stops, a Spongify tile will be uncovered by your feet. Use the Spongify tile to jump onto the level above. Go up the stairs and jump across the gap to get to the next platform. You'll notice that there's a Spongify tile on the edge of this platform, but it won't do you any good right now, because the area above requires the Diffindo spell.
So just ignore it for now and continue up the stairs to the door that requires Alohamora. Unlock the door and go through. Follow the trail of beans and eat the Chocolate Frog. In the room ahead, there is a Gargoyle Statue on a higher level gated , and a Fire Crab towards the back of the room. Flipendo the Fire Crab into the bottomless pit to make a block drop from the ceiling. Note the hole in the ground right before the pit.
Doing this also causes a flame to shoot out from the wall. Cast Flipendo at the button on the wall across the bottomless pit to raise the gates blocking the Gargoyle Statue. Move the block under the Gargoyle Statue, then climb up and cast Lumos to make a floating green platform appear above the bottomless pit.
From the floating green platform, jump to the area on the left to find a Challenge Shield 5 and a [TB] with card 8, Derwent Shimpling. On the right side is a [TB] with card 27, Mirabella Plunkett.
Now go back to the block and drag it all the way down towards the pit and into the hole in the ground. Don't forget to avoid the flames!
The central platform should be connected to the one you're standing on next to the torch. Stand on the platform and hit the Flipendo switch to make it rotate about degrees to the right. Get off the central platform and look for a Spongify tile. You don't have to do anything with this just yet.
Jump across to the platform with the torch and go through the door. Follow the trail of beans until you run across two imps. Knock them out with Flipendo and lock them away in their cages. Cast Lumos next to the Statue to reveal two floating green platforms above a pit.
Climb over the low stone wall with a Challenge Shield 6 on top, and cross the floating platforms to get the other Challenge Shield 7. Turn around and hit the Flipendo switch behind you on the wall that contained Challenge Shield 6. This will unlock two Fire Crabs. First, knock both crabs onto their backs, then Flipendo them into the pit. A block will drop from the ceiling. Drag the block into the hole to light another torch outside, move the central platform higher, and to push a platform out of the wall above.
Collect the Cauldron Cake [TB] and exit the room. Go back to the Spongify tile that I told you to ignore earlier. You need this to get back to the central platform. Then, on the central platform, use another Spongify tile to jump onto the platform that was pushed out from the wall. Cast Lumos next to the statue to reveal a floating green platform next to the exit.
You don't really need this because you should be able to make the jump without it. Go left, jump across the huge gap to get to the crawl space exit. You should finish the Challenge with a total of 7 Challenge Shields. After learning the Diffindo and Incendio spell, come back and re-do the challenge for full marks.
This platform is activated by hitting a Flipendo switch. Use the Spongify tile on this platform to jump to the platform above. Follow the path and jump across to the next platform. Use the Spongify tile to jump up to the platform above, where there is a curtain blocking a doorway. Cut down the curtain using your Diffindo spell.
Now, in this next area, you'll have to watch out for two things: Imps x2 and a Fire Crab. There are no pits here so you can't dump the Fire Crab. Just avoid it. Flip it on its back and forget about it. Knock out the imps and lock them in the cages. Above one cage is a [TB] with snacks, and above the other is a crawl hole.
When you climb up the stairs and reach the door with the Alohamora lock, go past it by jumping across the gap to another platform where you will find two torches, a Chocolate Frog, and a gated doorway. Cast Incendio on both torches to raise these gates. Through this doorway is a Challenge Shield 9 , and a secret room. Use your Lumos spell to find it. Another Challenge Shield 10 is inside this room.
It's on a ledge above, so you'll need to push a block to the edge of the wall to climb up to it. So, after the cut scene, go to the ground floor where Snape awaits by the castle's entrance. Snape quizzes Harry about some potions ingredients, which of course, Harry knows nothing about. He also warns Harry that if he does not collect all the ingredients before the next class meeting, he will deduct house points from Gryffindor You can't even enter the classroom if you don't have all three ingredients!!
Exit the castle to Hagrid's hut. The friendly giant is standing outside his hut. Walk up to him to initiate another cut scene. Cut Scene: Harry asks Hagrid about the three-headed dog, Fluffy, and Hagrid almost gives away what it was guarding. He also leaves Harry pondering who Nicholas Flamel is, and how Mr. Flamel is involved with what's hidden under the trap door.
Access your Remembrall Menu and you have the option to End Day. End Day. Go to the Halloween feast Great Hall. Rescue Hermione from the troll! Go down to the ground floor, then enter the Great hall for a cut scene.
Cut Scene: Everyone's at the feast except Hermione. She locked herself up in the girl's bathroom. During the feast, Professor Quirrell suddenly storms in and reports that a troll is in the dungeons.
Harry and Ron wants to find Hermione to warn her of the situation. Go to the second floor and enter the girl's bathroom. Cut Scene: Apparently, the troll has left the dungeons. Hermione barely dodged the trolls swinging club! The troll's on a rampage and destroys everything in sight. The exit has been blocked by all the rubble. Go to the center of the room and confront the disgusting troll. The troll has three attacks. Club Pound: The troll will pound its club onto the ground.
Club Swing: The troll will swing its club blindly if you get too close. Rock Throw: Before throwing rocks, the troll will hesitate for a split second. Just run like heck and make sure you're not standing in the same spot for more than two seconds. There are several Spongify tiles on the ground.
To defeat the troll, you must stand near a tile and lure the troll towards you. When the troll is about an arm's length away from you, cast a charged Spongify spell on the tile and run away. The troll should smash its club on or near the activated Spongify tile, and the attack should backfire onto the troll. Repeat these steps a couple times and the troll will knock itself out. If your life is low, you can use the Spongify tile to reach the several [TB]'s along the wall.
Dungbombs, Cauldron Cakes, Pumpkin Pasty The golden [TB] contains card 68, Kirley Duke. Once again, Harry Potter saves the day. A [TB] appears in the center of the room. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account?
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